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Mathematical and Scientific Theory, Schematics etc.

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Surface Reconstruction Algorithms Page

Surface Reconstruction Algorithms Page

Links to Surface Reconstruction software, papers, people.

http://www.compgeom.com/www.sites.html

Introduction to the Z-Transform - Part 1

Introduction to the Z-Transform - Part 1

http://www.spd.eee.strath.ac.uk/~interact/ztransform/page23.html

Triangle

Triangle

Jonathan Richard Shewchuk's Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.

http://www.cs.cmu.edu/~quake/triangle.html

Knotenpunkt

Knotenpunkt

Produces commercial software that creates a surface model out of a pointcloud or polymesh [Balingen, Germany].

http://www.knotenpunkt.com/home_E.htm

Polyhedral FAQ

Polyhedral FAQ

Frequently Asked Questions in Polyhedral Computation.

http://www.ifor.math.ethz.ch/staff/fukuda/polyfaq/polyfaq.html

QMG project

QMG project

Mesh generation in 2D and 3D on Unix and NT, and related software by Steven Vavasis.

http://www.cs.cornell.edu/Info/People/vavasis/qmg-home.html

Fast Fourier Transform code

Fast Fourier Transform code

By James Van Buskirk.

http://home.comcast.net/~kmbtib/index.html

Qhull

Qhull

Computes convex hulls, Delaunay triangulations, Voronoi diagrams, half-space intersections about a point, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions.

http://www.qhull.org/


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