Links to Surface Reconstruction software, papers, people.
http://www.compgeom.com/www.sites.html
http://www.spd.eee.strath.ac.uk/~interact/ztransform/page23.html
Jonathan Richard Shewchuk's Two-Dimensional Quality Mesh Generator and Delaunay Triangulator.
http://www.cs.cmu.edu/~quake/triangle.html
Produces commercial software that creates a surface model out of a pointcloud or polymesh [Balingen, Germany].
http://www.knotenpunkt.com/home_E.htm
Frequently Asked Questions in Polyhedral Computation.
http://www.ifor.math.ethz.ch/staff/fukuda/polyfaq/polyfaq.html
Mesh generation in 2D and 3D on Unix and NT, and related software by Steven Vavasis.
http://www.cs.cornell.edu/Info/People/vavasis/qmg-home.html
By James Van Buskirk.
http://home.comcast.net/~kmbtib/index.html
Computes convex hulls, Delaunay triangulations, Voronoi diagrams, half-space intersections about a point, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions.
http://www.qhull.org/