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Nintendo MotionPlus hands-on: blah.



Nintendo MotionPlus hands-on: blah.

So yeah, we got a chance to check out Nintendo's new MotionPlus accessory. We're a little confused though. So Wii Sports Resort is the only title announced right now that requires (or supports) MotionPlus, and we gave a couple of the games a run (like sword fighting and jet-skiing). Basically we're at a complete loss as to how this does anything differently or more effectively than the current controllers. But hey, it worked well enough. We guess. Wait, what's it do again?

So we had booth rep to explain why we needed the MotionPlus to play this game, and he told us that with previous Wii Sports games, players could kind of get by with a waggle (this is where he started gesticulating with some what random movements), but now you could play all this crazy stuff. Like swords and jet skis. There was absolutely nothing here that felt like it couldn't be accomplished with the regular Wiimote -- or what the Wiimote promised it would do, originally. So if it is more accurate and effective in real space, why not just improve the Wiimote instead of trying to hock another $30 accessory? As of right now, we'll pass.

Gallery: Nintendo MotionPlus hands-on: blah.

Via Engadget, Published: 2008.07.16



http://www.engadget.com/2008/07/16/nintendo-motionplus-hands-on-blah/