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Build an LED Game system with Arduino and a Picture Frame

Build an LED Game system with Arduino and a Picture Frame

The LEDmePlay is an open-source DIY gaming console powered by an Arduino Mega. Games are displayed on a 32 x 32 RGB LED matrix housed inside an IKEA picture frame, and played using any C64-compatible joystick from the ‘80s. LEDmePlay supports several games, each of which are downloadable for free online, and Makers are encouraged to develop their own as well.

Mithotronic

Above is the overview of all parts before starting with the construction.

Its creator Mithotronic has also built a handheld variant for on-the-go fun, LEDmePlayBoy. This device is based on the same Arduino Mega, powered by eight AA batteries, and uses an analog thumb joystick and two fire buttons for control.



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Introduction

The following sections describe how to build the LEDmePlay with the appearance shown on this site. Feel free to change parts of our design or add extra features, such as additional buttons, a more fancy housing, a smaller LED matrix. Before you start with the reproduction of the LEDmePlay, you need to buy the required electronics parts. The main components are the Arduino Mega 2560, the RGB LED matrix, and a suitable power supply. Additionally, you need some cables to connect everything. Whether you plan to use the same picture frames that we used for the housing is up to you. The joysticks need not be the same as ours. Any C64 compatible joysticks from the Eighties era should work. What about real arcade controllers inside a small arcade cabinet? Here is the parts list. Unless otherwise stated, you can buy these or compatible parts from any electronics specialist shop. We paid an overall price of approximately 100 EUR.

 

 

Interested? You can check out the LEDmePlay’s construction manual, and find all of the games’ source codes here.

 


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